VR Simulation for Clinical Communication
Immersive, adaptive training environments with LLM-driven conversational agents for healthcare education.
Read PDFA focused view of my work across XR, AI-assisted learning, accessibility, and interaction design.
Immersive, adaptive training environments with LLM-driven conversational agents for healthcare education.
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Investigating inclusive learning technologies and system-level barriers in resource-constrained environments.
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Understanding social friction points when AI assistants are embedded in everyday face-to-face interaction.
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Exploring moving camera shots in VR sports viewing to improve immersion without increasing discomfort.
Designing embodied play systems to support social attention and collaboration in early education settings.
Building a categorized library of natural sounds for restoration and affective interaction research.