Projects
Selected research, design, and systems work.
AI-Powered Smart Glasses for Collaboration
Designing multimodal XR systems that assist real-time co-located collaboration without disrupting natural social cues.
VR Simulation for Clinical Communication
Immersive, adaptive training environments with LLM-driven conversational agents for healthcare education.
Accessible Tech for BLV Students
Investigating inclusive learning technologies and system-level barriers in resource-constrained environments.
Conversational Breakdowns in Smart Glasses Use
Understanding social friction points when AI assistants are embedded in everyday face-to-face interaction.
Dynamic VR Sports Broadcasting
Exploring moving camera shots in VR sports viewing to improve immersion without increasing discomfort.
Tangible Systems for Social Attention
Designing embodied play systems to support social attention and collaboration in early education settings.
Natural Soundscapes Library
Building a categorized library of natural sounds for restoration and affective interaction research.